We get the feeling, or at least hope deeply, that lessons have been learned and that problem will not happen again. In that case the cinematics didn't even get close to one sequence that was previewed for fans, which suggested a disappointing shift in priorities for that game between announcement and launch. This can't help but remind us of the promises of remade cinematics for another recent remake in the Blizzard stable – Warcraft III: Reforged. The core game is still the basis of the rework, but new graphics engines have been created to sit on top of that core to deliver all the 3D modelling and lighting that we expect from a modern Diablo experience.ĭiablo II: Resurrected will include both D2 and its expansion, and the game will launch on PC and console with full cross platform progression included so you can enjoy everywhere with the same characters.Īnother big promise is a full shot-for-shot remake of the original cinematics in full HD. So with today's announcement that confirms Diablo II: Resurrected is not just an up-rez but a full 3D conversion of the sprite-based 2D original is swelling hearts with joy.Īt BlizzConline today we got a lot of insight on the depth of love that has been poured into this remasters effort. I think Diablo III has been a pretty epic game myself (as do most fans), but there's a special place in every demon murderer's heart for the sequel to the original. Has Blizzard learned the lessons from Reforged? The Diablo 2 remaster announcement suggests it is back on the right path with this one.įor many, Diablo II remains the pinnacle of Diablo glory. Diablo II: Resurrected will be a full 3D remaster of the 2D classic
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